How to create the proper group dynamics?

Team building activities are a great way for creating the proper group dynamics that will stimulate the participants to work together in a better and more enjoyable way!




The name song

Participants will stand in a circle and each will have to create a rhyme for his name (e.g. “Christian/ Will bring just fun”). Then the next will have to add his name rhyme to the song so that the song sounds good. All participants should join the song with their names



D.J. P.E.T.

Participants will be asked to write the following letters on each of the fingers of one hand: "D", "J", "P", "E", "T". The trainer will briefly explain what each of the 5 letters means. The explanation will be also written on the flipchart. The purpose of writing the letters is that when another person chooses one finger, depending on the letter written on it, the participant will have to share about his own:

D – Dream (what is his biggest dream in life?)

J – Joy (when he is feeling sad, what does he do to feel more joyful?)

P – Passion (what does he do with maximum pleasure when he has the appropriate free time?)

E – Energy (whenever he is feeling without energy, what does the participant gets engaged into, in order to restore his energy?)

T – Travel (where did the participant travel from, what country, city, how?)

Participants will be asked to move randomly across the room, meet with another person and choose one finger from his/her hand, thus making the other share about one of the 5 things from above. The game will be ended after a significant amount of persons have interacted



Personal interview

Grouped in pairs (preferably of two persons that do not previously know each other), participants will have to interview their teammate. Questions (that will be on the flipchart) can be like: What is your hobby? What is you name and its origin? What is your experience in non-formal education? etc. After, they will have to share their interview with the rest of the group, so that people will be more aware about each other. Each person will be presenting his/her teammate.




One participant will start by sharing two things that he likes, each being represented by one hand (e.g. right – “I like traveling” and left – “I like football”). When another participant finds a similar interest he will join with the first one on the corresponding hand (e.g. “I also like traveling”) and will also state another thing that he likes for the remaining hand. The exercise continues like this until all the participants are joined in a domino.

Using this experience the trainer will show how, despite the different personalities and cultural backgrounds, each can find a connection with the others, that they should not be afraid to explore in the next days of the training.



Moving forward

Participants will stand in a line, next to each other. They will also have to have their feet touching with the feet of the ones in their left and right. While preserving this touching, they will have to move forward in order to cross another line, indicated by the trainer.



Lap sit

Participants will stand in a row, backing each other, which will be closed (circle). They will be asked to put their hands on the waist of the person in front of them and to gently, simultaneously, sit on the knees of the person behind them. If all is done properly, they will form a circle of “chairs”, where everyone sits in a position in which they would not have equilibrium and without any external support. This requires that there is a lot of trust in the group.



Garden of expectations

An imaginary garden will be presented on one flipchart, a pile of stones on another and a bucket of water on the third. Three post-its of three different colours will be offered to the participants, each of them representing: the seeds for the garden (expectations in relation to the training course), rocks keeping the seeds from growing (fears regarding the following days) and water drops helping the seeds to grow (personal contributions to the achievement of the goals). These will be read and the trainer will address each item brought into the discussion.



Country rules

Each participant will receive a role as a member of an imaginary community. They can be criminals, priests, citizens or mayors. For 20 minutes, they will have to suggest rules that will insure that the time they will spend until the end of the training in their imaginary country will flow in the best way possible and people will be as happy as they can.

The criminal will suggests lazy, laid back and fun rules (e.g. “We can party with no time limits”). The priest should suggest that this rule is barbaric and will want to change it (e.g. “We need to think straight in the morning, let’s make 22.00 our bedtime hour”). The citizens will create a balanced rule (e.g. “No music after 23.00, if you stay later, then only in the area away from the rooms”)

The mayor coordinates the whole process and asks them to vote for or against this rule. If this rule is accepted, the mayor writes it down.

Afterwards, the trainer will introduce himself as the president and will suggest that it is needed to put the country’s law together and unite the cities. He will start asking the cities to announce their rules, the country to vote for or against them and will write down the ones everyone approves. All the participants throughout the training should afterwards follow these rules.


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